Killer Frequency
2023

Killer Frequency is a single-player narrative game, the player is the host of a late-night talk show in 1980 small-town America. Alongside normal DJ roleplay, the player must help callers survive a serial killer, that stalking the town. The game features a rich narrative, branching dialogue, a full cast of voice artists, puzzles, and a complex mystery to investigate.
It was developed in the Unity Engine.
The game is due to be released on VR for meta quest and traditional flat-screen formats for console and PC.
Responsibilities
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Narrative Design
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Writing scenes and dialogue
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Ensuring Narrative consistency
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Puzzle creation and feedback
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Tutorialisation - onboarding, help text and objectives.
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VR implementation
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Refining VR controls & Interactions
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Upholding consistent design language to telegraph interactivity
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Implementing new mechanics
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Researching usability consideration
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Visual scripting
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Building the narrative structure
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Creating complex systems to check facts and logic based on player decisions and actions
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UI/UX - Adjusting colour placement and content of UI
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VO direction - Overseeing direction of VO recordings
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Audio Design
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Adjusting music to increase tension and build atmosphere
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Adding foley to key cut scenes and events
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Defining additional SFX-based storytelling requirements
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